Thursday, 10 February 2011
Introduction to Kismet
This week we were introduced to Kismet. Kismet is used as a visual scripting tool in Unreal Tournament. Kismet can be used to make various actions and events. I have had a go at making a light switch that can be turned on using a trigger volume. Next I want to try make a toggable light made from a switch. I believe that this will be a similar process as making a trigger volume and turning on a light. Also i need to look at how to use the Matinee function as this is used for doors, lifts and moving platforms. I look forward to making objects and using kismet on them, I expect that using a combination of different types of interactions could make some pretty cool events.
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