Wednesday, 16 March 2011

Atari 2600 VCS

This weeks blog I done some research into why the Atari 2600 VCS was so popular in its time. It all started in the very early 1970's when America's public gained access to Pong and other Atari Classics in the arcades. After these became a huge success due to the unique selling point of the games, the Atari was created in 1975  along with a home version of Pong which proved to be a smash hit. More games began to release from various companies. 

The Atari 2600 VCS was released as a console that would have a larger and longer sles life cycle than the previous atari games consoles.The Atari 2600 VCS hadextra features such as seperate difficulty switches for both players, a setting for both black and white and colour televisions. The Atari 2600 VCS also came with a set of paddle controllers which ment that the customers could purchase any game without the worry of not being able to play it on the system. The best feature that the Atari 2600 VCS had was that majority of the games came with many different variations. Atari 2600 VCS then went on to create home versions of games such as Space Invaders, Astroids and Missle Command which won the public over dramatically. 

At this time in home entertainment, the likes of the Atari 2600 VCS were the only thing closest to Video Games. This is why they became so popular, because the public generally went to the arcades to play these games and now they were avaliable from the comfort of thier own home.


Wednesday, 9 March 2011

Character Diamonds

This week I am required to make a character diamond for a medival  england period and create some situations where based on its characterists it could make an interesting scenario.

Strong
Arrogant
Brave
Strategic

Scenario 1
An enemy comes in to attack the player with a hostage.

The player may focus on thier strategic side and try to plan a way around the hostage and get to the enemy to take them out, or they may focus on thier arrogant side and rush into the attack and end up either hurting the hostage themselves or provoking the enemy to do so.

Scenario 2
A group of unknown individuals arrive close to the players land in search for raw materials.

The player may wait to see if they are armed and/or hazardous then make a move to try and scare the group away from the players raw materials. Alternatively the player may try to take out the group single handedly as the player is strong, brave and arrogant.

Thursday, 3 March 2011

I Wandered Lonely as a Cloud...

 This week I am looking at the poem from William Wordsworth called I Wandered Lonely as a Cloud. I have decided to split the poem up by each verse linking to a new level of the game.

Verse 1
A game set in the sky, You move through the clouds, able to walk on them, jump between them and make your way through the fast paced side scrolling world until you reach an open sky where you fall into the next verse. The cloud could also be the character. This also reminds me of the cloud man in Mario where her comes down on a cloud and throws spikey turtles at you. 

Verse 2
A game set in space, you are a star that has to make its way around the galaxy, moving from one end of the solar system to the other end.

Verse 3 
A game set in the ocean, you are a sea life mamal, perhaps a dolphin. This verse reminds me of the game Ecco the Dolphin on the Sega Megadrive.

Verse 4
A game set in a dark mysterious room. Low lighting and strange sounds fill the scene. The player is trapped inside the room and must an exit. There is little lighting and the player must first find the switch, there is a window that is mostly blacked out by dirt, but there is a small wipe on the window where the player can see a bright a vibrant field full of bright breen grass and colourful flowers.